Lig Sistemi v1

OldKiller

Kızıltaş madencisi
Katılım
17 May 2020
Mesajlar
57
Beğeni
13
Puanları
150
Şampiyonluk Ligi
Elmas I
Elmas II
Elmas III
Altın I
Altın II
Altın III
Gümüş I
Gümüş II
Gümüş III
Bronz I
Bronz II
Bronz III
İstek skript-plugin için aşşağıya yazabilirsiniz. İstekleriniz karşılanıcaktır
Kod:
options:
    p: serverismi
on death:
    attacker is player
    add 1 to {öldürme.%attacker%}
    add 1 to {ölme.%player%}
    chance of 3%:
        add 1 to {lp.%attacker%}
        remove 1 from {lp.%player%}
        stop
    else:
        chance of 3%:
            add 2 to {lp.%attacker%}
            remove 2 from {lp.%player%}
            stop
        else:
            chance of 3%:
                add 3 to {lp.%attacker%}
                remove 1 from {lp.%player%}
                stop
on join:
    set {ip.%player%} to IP of player
every 60 ticks:
    loop all players:
        if {kümevar.%loop-player%} is not set:
            set {ligivar.%loop-player%} to true
            set {bronz3.%loop-player%} to false
            set {küme.%loop-player%} to 9
            stop
        if {lp.%loop-player%} is not set:
            set {öldürme.%loop-player%} to 0
            set {ölme.%loop-player%} to 0
            set {lp.%loop-player%} to 0
        if {lp.%loop-player%} is 100:
            if {bronz3.%loop-player%} is false:
                set {küme.%loop-player%} to 1
                set {bronz3.%loop-player%} to true
                set {bronz2.%loop-player%} to false
                remove 100 from {lp.%loop-player%}
                add 1 to {b3.%loop-player%}
                stop
            else:
                if {bronz2.%loop-player%} is false:
                    set {küme.%loop-player%} to 2
                    set {bronz2.%loop-player%} to true
                    set {bronz1.%loop-player%} to false
                    remove 100 from {lp.%loop-player%}
                    add 1 to {b2.%loop-player%}
                    remove 1 from {b3.%loop-player%}
                    stop
                else:
                    if {bronz1.%loop-player%} is false:
                        set {küme.%loop-player%} to 3
                        set {bronz1.%loop-player%} to true
                        set {gümüş3.%loop-player%} to false
                        remove 100 from {lp.%loop-player%}
                        add 1 to {b1.%loop-player%}
                        remove 1 from {b2.%loop-player%}
                        stop
                    else:
                        if {gümüş3.%loop-player%} is false:
                            set {küme.%loop-player%} to 4
                            set {gümüş3.%loop-player%} to true
                            set {gümüş2.%loop-player%} to false
                            remove 100 from {lp.%loop-player%}
                            add 1 to {g3.%loop-player%}
                            remove 1 from {b1.%loop-player%}
                            stop
                        else:
                            if {gümüş2.%loop-player%} is false:
                                set {küme.%loop-player%} to 5
                                set {gümüş2.%loop-player%} to true
                                set {gümüş1.%loop-player%} to false
                                remove 100 from {lp.%loop-player%}
                                add 1 to {g2.%loop-player%}
                                remove 1 from {g3.%loop-player%}
                                stop
                            else:
                                if {gümüş1.%loop-player%} is false:
                                    set {küme.%loop-player%} to 6
                                    set {gümüş1.%loop-player%} to true
                                    set {altın3.%loop-player%} to false
                                    remove 100 from {lp.%loop-player%}
                                    add 1 to {g1.%loop-player%}
                                    remove 1 from {g2.%loop-player%}
                                    stop
                                else:
                                    if {altın3.%loop-player%} is false:
                                        set {küme.%loop-player%} to 7
                                        set {altın3.%loop-player%} to true
                                        set {altin2.%loop-player%} to false
                                        remove 100 from {lp.%loop-player%}
                                        add 1 to {a3.%loop-player%}
                                        remove 1 from {g1.%loop-player%}
                                        stop
                                    else:
                                        if {altın2.%loop-player%} is false:
                                            set {küme.%loop-player%} to 8
                                            set {altın2.%loop-player%} to true
                                            set {altin1.%loop-player%} to false
                                            remove 100 from {lp.%loop-player%}
                                            add 1 to {a2.%loop-player%}
                                            remove 1 from {a3.%loop-player%}
                                            stop
                                        else:
                                            if {altın1.%loop-player%} is false:
                                                set {küme.%loop-player%} to 9
                                                set {altın1.%loop-player%} to true
                                                set {elmas3.%loop-player%} to false
                                                remove 100 from {lp.%loop-player%}
                                                add 1 to {a1.%loop-player%}
                                                remove 1 from {a2.%loop-player%}
                                                stop
                                            else:
                                                if {elmas3.%loop-player%} is false:
                                                    set {küme.%loop-player%} to 10
                                                    set {elmas3.%loop-player%} to true
                                                    set {elmas2.%loop-player%} to false
                                                    remove 100 from {lp.%loop-player%}
                                                    add 1 to {e3.%loop-player%}
                                                    remove 1 from {a1.%loop-player%}
                                                    stop
                                                else:
                                                    if {elmas2.%loop-player%} is false:
                                                        set {küme.%loop-player%} to 11
                                                        set {elmas2.%loop-player%} to true
                                                        set {elmas1.%loop-player%} to false
                                                        remove 100 from {lp.%loop-player%}
                                                        add 1 to {e2.%loop-player%}
                                                        remove 1 from {e3.%loop-player%}
                                                        stop
                                                    else:
                                                        if {elmas1.%loop-player%} is false:
                                                            set {küme.%loop-player%} to 12
                                                            set {elmas1.%loop-player%} to true
                                                            remove 100 from {lp.%loop-player%}
                                                            add 1 to {e1.%loop-player%}
                                                            remove 1 from {e2.%loop-player%}
                                                            stop
                                                        else:
                                                            if {şampiyonluk.%loop-player%} is false:
                                                                set {küme.%loop-player%} to 13
                                                                set {şampiyonluk.%loop-player%} to true
                                                                remove 100 from {lp.%loop-player%}
                                                                add 1 to {şampiyon.%loop-player%}
                                                                remove 1 from {e1.%loop-player%}
                                                                stop
on chat:
    if {küme.%player%} is 1:
        cancel event
        broadcast "&6Bronz III &7%player%&8: &7%message%"
    else:
        if {küme.%player%} is 2:
            cancel event
            broadcast "&6Bronz II &7%player%&8: &7%message%"
        else:
            if {küme.%player%} is 3:
                cancel event
                broadcast "&6Bronz I &7%player%&8: &7%message%"
            else:
                if {küme.%player%} is 4:
                    cancel event
                    broadcast "&fGümüş III &7%player%&8: &7%message%"
                else:
                    if {küme.%player%} is 5:
                        cancel event
                        broadcast "&fGümüş II &7%player%&8: &7%message%"
                    else:
                        if {küme.%player%} is 6:
                            cancel event
                            broadcast "&fGümüş I &7%player%&8: &7%message%"
                        else:
                            if {küme.%player%} is 7:
                                cancel event
                                broadcast "&eAltın III &7%player%&8: &7%message%"
                            else:
                                if {küme.%player%} is 8:
                                    cancel event
                                    broadcast "&eAltın II &7%player%&8: &7%message%"
                                else:
                                    if {küme.%player%} is 9:
                                        cancel event
                                        broadcast "&eAltın I &7%player%&8: &7%message%"
                                    else:
                                        if {küme.%player%} is 10:
                                            cancel event
                                            broadcast "&bElmas III &7%player%&8: &7%message%"
                                        else:
                                            if {küme.%player%} is 11:
                                                cancel event
                                                broadcast "&bElmas II &7%player%&8: &7%message%"
                                            else:
                                                if {küme.%player%} is 12:
                                                    cancel event
                                                    broadcast "&bElmas I &7%player%&8: &7%message%"
                                                else:
                                                    if {küme.%player%} is 13:
                                                        cancel event
                                                        broadcast "&4&lSampiyonluk &7%player%&8: &7%message%"
command /lig [<text>] [<text>] [<text>]:
    trigger:
        arg 1 is not set:
            send "&cKullanim: &6/lig Yardım"
        arg 1 is set:
            arg 1 is "Yardım":
                send "&7&b&m-----&7[&m---&c Yardim &7&m---&7]&b&m-----"
                send ""
                send "&b> &cKume Atlamak,"
                send ""
                send "&b> &cHer Oldurme 3 , 2 veya 1 Puan Verir"
                send "&b> &cHer Oldugunuzde Puaninizdan 1 Duser"
                send "&b> &c100 Puan Oldugunda Kume Atlarsiniz"
                send ""
                send "&b> &cKomutlar,"
                send ""
                send "&b> &cBilgilerine Bakmak icin: &6/lig Bilgilerim"
                send "&b> &cYardim Menusune Bakmak icin: &6/lig Yardım"
                send "&b> &cAdmin Menusune Bakmak icin: &6/lig Admin"
                send ""
                send "&b> &cYazar,"
                send ""
                send "&b> &bUmut Savas"
                send ""
                send "&b> &cVersion,"
                send ""
                send "&b> &b1.1"
                send ""
                send "&7&b&m-----&7[&m---&c Yardim &7&m---&7]&b&m-----"
            arg 1 is "Admin":
                send "&7&b&m-----&7[&m---&c Yardim &7&m---&7]&b&m-----"
                send ""
                send "&b> &cLig Puani Verme ve Alma,"
                send ""
                send "&b> &6/lig lpver &bUmutSavas &a10 &8(&6Admin&8)"
                send "&b> &6/lig lpal &bUmutSavas &a10 &8(&6Admin&8)"
                send ""
                send "&7&b&m-----&7[&m---&c Yardim &7&m---&7]&b&m-----"
            arg 1 is "lpver":
                arg 2 is set:
                    arg 3 is set:
                        player has permission "kume.lp.ver":
                            add arg-3 to {lp.%arg-2%}
                            send "&6%arg-2%&c'a &a%arg-3% &cVerildi"
                        else:
                            send "&cYetkiniz Bulunmamakta!"
                    else:
                        send "&cVerilecek Puan Girilmelidir!"
                else:
                    send "&cKisi Secilmelidir"
            arg 1 is "lpal":
                arg 2 is set:
                    arg 3 is set:
                        player has permission "kume.lp.al":
                            remove arg-3 from {lp.%arg-2%}
                            send "&6%arg-2%&c'a &a%arg-3% &cAlindi"
                        else:
                            send "&cYetkiniz Bulunmamakta!"
                    else:
                        send "&cAlinacak Puan Girilmelidir!"
                else:
                    send "&cKisi Secilmelidir"
command /bilgilerim [<text>]:
    trigger:
        arg 1 is set:
            send "&8[&cKoruma&8] &cYanlis Komut Kullandiniz"
        arg 1 is not set:
            if {küme.%player%} is 1:
                open chest with 2 rows named "&bBilgilerim" to player
                format slot 0 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                format slot 1 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                format slot 2 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                format slot 3 of player with paper named "&c&lAuthor" with lore "&7Umut Savas" to close then run [execute player command "bilgilerim"]
                format slot 4 of player with skull of player named "&e&l%player%" with lore "&6%{ip.%player%}%" to close then run [execute player command "bilgileri"]
                format slot 5 of player with paper named "&c&lVersion" with lore "&71.2" to close then run [execute player command "bilgilerim"]
                format slot 6 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                format slot 7 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                format slot 8 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                format slot 9 of player with iron sword named "&b> &cOldurme &b<" with lore "&7%{öldürme.%player%}%" to close then run [execute player command "bilgileri"]
                format slot 10 of player with skeleton head named "&b> &cOlme &b<" with lore "&7%{ölme.%player%}%" to close then run [execute player command "bilgilerim"]
                format slot 11 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                format slot 12 of player with brick named "&b> &cKume &b<" with lore "&6Bronz III" to close then run [execute player command "bilgilerim"]
                format slot 13 of player with command block named "&b> &cSifre &b<" with lore "&7Eklenti Gereklidir" to close then run [execute player command "bilgilerim"]
                format slot 14 of player with brick named "&b> &cLig Puani &b<" with lore "&b%{lp.%player%}%" to close then run [execute player command ""]
                format slot 15 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                format slot 16 of player with exp bottle named "&b> &cLevel &b<" with lore "&e%player's level%" to close then run [execute player command "bilgilerim"]
                format slot 17 of player with gold ingot named "&b> &cPara &b<" with lore "&a%player's balance%" to close then run [execute player command "bilgilerim"]
            else:
                if {küme.%player%} is 2:
                    open chest with 2 rows named "&bBilgilerim" to player
                    format slot 0 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                    format slot 1 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                    format slot 2 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                    format slot 3 of player with paper named "&c&lAuthor" with lore "&7Umut Savas" to close then run [execute player command "bilgilerim"]
                    format slot 4 of player with skull of player named "&e&l%player%" with lore "&6%{ip.%player%}%" to close then run [execute player command "bilgileri"]
                    format slot 5 of player with paper named "&c&lVersion" with lore "&71.2" to close then run [execute player command "bilgilerim"]
                    format slot 6 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                    format slot 7 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                    format slot 8 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                    format slot 9 of player with iron sword named "&b> &cOldurme &b<" with lore "&7%{öldürme.%player%}%" to close then run [execute player command "bilgileri"]
                    format slot 10 of player with skeleton head named "&b> &cOlme &b<" with lore "&7%{ölme.%player%}%" to close then run [execute player command "bilgilerim"]
                    format slot 11 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                    format slot 12 of player with brick named "&b> &cKume &b<" with lore "&6Bronz II" to close then run [execute player command "bilgilerim"]
                    format slot 13 of player with command block named "&b> &cSifre &b<" with lore "&7Eklenti Gereklidir" to close then run [execute player command "bilgilerim"]
                    format slot 14 of player with brick named "&b> &cLig Puani &b<" with lore "&b%{lp.%player%}%" to close then run [execute player command ""]
                    format slot 15 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                    format slot 16 of player with exp bottle named "&b> &cLevel &b<" with lore "&e%player's level%" to close then run [execute player command "bilgilerim"]
                    format slot 17 of player with gold ingot named "&b> &cPara &b<" with lore "&a%player's balance%" to close then run [execute player command "bilgilerim"]
                else:
                    if {küme.%player%} is 3:
                        open chest with 2 rows named "&bBilgilerim" to player
                        format slot 0 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                        format slot 1 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                        format slot 2 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                        format slot 3 of player with paper named "&c&lAuthor" with lore "&7Umut Savas" to close then run [execute player command "bilgilerim"]
                        format slot 4 of player with skull of player named "&e&l%player%" with lore "&6%{ip.%player%}%" to close then run [execute player command "bilgileri"]
                        format slot 5 of player with paper named "&c&lVersion" with lore "&71.2" to close then run [execute player command "bilgilerim"]
                        format slot 6 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                        format slot 7 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                        format slot 8 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                        format slot 9 of player with iron sword named "&b> &cOldurme &b<" with lore "&7%{öldürme.%player%}%" to close then run [execute player command "bilgileri"]
                        format slot 10 of player with skeleton head named "&b> &cOlme &b<" with lore "&7%{ölme.%player%}%" to close then run [execute player command "bilgilerim"]
                        format slot 11 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                        format slot 12 of player with brick named "&b> &cKume &b<" with lore "&6Bronz I" to close then run [execute player command "bilgilerim"]
                        format slot 13 of player with command block named "&b> &cSifre &b<" with lore "&7Eklenti Gereklidir" to close then run [execute player command "bilgilerim"]
                        format slot 14 of player with brick named "&b> &cLig Puani &b<" with lore "&b%{lp.%player%}%" to close then run [execute player command ""]
                        format slot 15 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                        format slot 16 of player with exp bottle named "&b> &cLevel &b<" with lore "&e%player's level%" to close then run [execute player command "bilgilerim"]
                        format slot 17 of player with gold ingot named "&b> &cPara &b<" with lore "&a%player's balance%" to close then run [execute player command "bilgilerim"]
                    else:
                        if {küme.%player%} is 4:
                            open chest with 2 rows named "&bBilgilerim" to player
                            format slot 0 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                            format slot 1 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                            format slot 2 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                            format slot 3 of player with paper named "&c&lAuthor" with lore "&7Umut Savas" to close then run [execute player command "bilgilerim"]
                            format slot 4 of player with skull of player named "&e&l%player%" with lore "&6%{ip.%player%}%" to close then run [execute player command "bilgileri"]
                            format slot 5 of player with paper named "&c&lVersion" with lore "&71.2" to close then run [execute player command "bilgilerim"]
                            format slot 6 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                            format slot 7 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                            format slot 8 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                            format slot 9 of player with iron sword named "&b> &cOldurme &b<" with lore "&7%{öldürme.%player%}%" to close then run [execute player command "bilgileri"]
                            format slot 10 of player with skeleton head named "&b> &cOlme &b<" with lore "&7%{ölme.%player%}%" to close then run [execute player command "bilgilerim"]
                            format slot 11 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                            format slot 12 of player with iron ingot named "&b> &cKume &b<" with lore "&fGumus III" to close then run [execute player command "bilgilerim"]
                            format slot 13 of player with command block named "&b> &cSifre &b<" with lore "&7Eklenti Gereklidir" to close then run [execute player command "bilgilerim"]
                            format slot 14 of player with iron ingot named "&b> &cLig Puani &b<" with lore "&b%{lp.%player%}%" to close then run [execute player command ""]
                            format slot 15 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                            format slot 16 of player with exp bottle named "&b> &cLevel &b<" with lore "&e%player's level%" to close then run [execute player command "bilgilerim"]
                            format slot 17 of player with gold ingot named "&b> &cPara &b<" with lore "&a%player's balance%" to close then run [execute player command "bilgilerim"]
                        else:
                            if {küme.%player%} is 5:
                                open chest with 2 rows named "&bBilgilerim" to player
                                format slot 0 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                format slot 1 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                                format slot 2 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                format slot 3 of player with paper named "&c&lAuthor" with lore "&7Umut Savas" to close then run [execute player command "bilgilerim"]
                                format slot 4 of player with skull of player named "&e&l%player%" with lore "&6%{ip.%player%}%" to close then run [execute player command "bilgileri"]
                                format slot 5 of player with paper named "&c&lVersion" with lore "&71.2" to close then run [execute player command "bilgilerim"]
                                format slot 6 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                format slot 7 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                format slot 8 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                format slot 9 of player with iron sword named "&b> &cOldurme &b<" with lore "&7%{öldürme.%player%}%" to close then run [execute player command "bilgileri"]
                                format slot 10 of player with skeleton head named "&b> &cOlme &b<" with lore "&7%{ölme.%player%}%" to close then run [execute player command "bilgilerim"]
                                format slot 11 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                                format slot 12 of player with iron ingot named "&b> &cKume &b<" with lore "&fGumus II" to close then run [execute player command "bilgilerim"]
                                format slot 13 of player with command block named "&b> &cSifre &b<" with lore "&7Eklenti Gereklidir" to close then run [execute player command "bilgilerim"]
                                format slot 14 of player with iron ingot named "&b> &cLig Puani &b<" with lore "&b%{lp.%player%}%" to close then run [execute player command ""]
                                format slot 15 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                format slot 16 of player with exp bottle named "&b> &cLevel &b<" with lore "&e%player's level%" to close then run [execute player command "bilgilerim"]
                                format slot 17 of player with gold ingot named "&b> &cPara &b<" with lore "&a%player's balance%" to close then run [execute player command "bilgilerim"]
                            else:
                                if {küme.%player%} is 6:
                                    open chest with 2 rows named "&bBilgilerim" to player
                                    format slot 0 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                    format slot 1 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                                    format slot 2 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                    format slot 3 of player with paper named "&c&lAuthor" with lore "&7Umut Savas" to close then run [execute player command "bilgilerim"]
                                    format slot 4 of player with skull of player named "&e&l%player%" with lore "&6%{ip.%player%}%" to close then run [execute player command "bilgileri"]
                                    format slot 5 of player with paper named "&c&lVersion" with lore "&71.2" to close then run [execute player command "bilgilerim"]
                                    format slot 6 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                    format slot 7 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                    format slot 8 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                    format slot 9 of player with iron sword named "&b> &cOldurme &b<" with lore "&7%{öldürme.%player%}%" to close then run [execute player command "bilgileri"]
                                    format slot 10 of player with skeleton head named "&b> &cOlme &b<" with lore "&7%{ölme.%player%}%" to close then run [execute player command "bilgilerim"]
                                    format slot 11 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                                    format slot 12 of player with iron ingot named "&b> &cKume &b<" with lore "&fGumus I" to close then run [execute player command "bilgilerim"]
                                    format slot 13 of player with command block named "&b> &cSifre &b<" with lore "&7Eklenti Gereklidir" to close then run [execute player command "bilgilerim"]
                                    format slot 14 of player with iron ingot named "&b> &cLig Puani &b<" with lore "&b%{lp.%player%}%" to close then run [execute player command ""]
                                    format slot 15 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                    format slot 16 of player with exp bottle named "&b> &cLevel &b<" with lore "&e%player's level%" to close then run [execute player command "bilgilerim"]
                                    format slot 17 of player with gold ingot named "&b> &cPara &b<" with lore "&a%player's balance%" to close then run [execute player command "bilgilerim"]
                                else:
                                    if {küme.%player%} is 7:
                                        open chest with 2 rows named "&bBilgilerim" to player
                                        format slot 0 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                        format slot 1 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                                        format slot 2 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                        format slot 3 of player with paper named "&c&lAuthor" with lore "&7Umut Savas" to close then run [execute player command "bilgilerim"]
                                        format slot 4 of player with skull of player named "&e&l%player%" with lore "&6%{ip.%player%}%" to close then run [execute player command "bilgileri"]
                                        format slot 5 of player with paper named "&c&lVersion" with lore "&71.2" to close then run [execute player command "bilgilerim"]
                                        format slot 6 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                        format slot 7 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                        format slot 8 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                        format slot 9 of player with iron sword named "&b> &cOldurme &b<" with lore "&7%{öldürme.%player%}%" to close then run [execute player command "bilgileri"]
                                        format slot 10 of player with skeleton head named "&b> &cOlme &b<" with lore "&7%{ölme.%player%}%" to close then run [execute player command "bilgilerim"]
                                        format slot 11 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                                        format slot 12 of player with gold ingot named "&b> &cKume &b<" with lore "&eAltin III" to close then run [execute player command "bilgilerim"]
                                        format slot 13 of player with command block named "&b> &cSifre &b<" with lore "&7Eklenti Gereklidir" to close then run [execute player command "bilgilerim"]
                                        format slot 14 of player with gold ingot named "&b> &cLig Puani &b<" with lore "&b%{lp.%player%}%" to close then run [execute player command ""]
                                        format slot 15 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                        format slot 16 of player with exp bottle named "&b> &cLevel &b<" with lore "&e%player's level%" to close then run [execute player command "bilgilerim"]
                                        format slot 17 of player with gold ingot named "&b> &cPara &b<" with lore "&a%player's balance%" to close then run [execute player command "bilgilerim"]
                                    else:
                                        if {küme.%player%} is 8:
                                            open chest with 2 rows named "&bBilgilerim" to player
                                            format slot 0 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                            format slot 1 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                                            format slot 2 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                            format slot 3 of player with paper named "&c&lAuthor" with lore "&7Umut Savas" to close then run [execute player command "bilgilerim"]
                                            format slot 4 of player with skull of player named "&e&l%player%" with lore "&6%{ip.%player%}%" to close then run [execute player command "bilgileri"]
                                            format slot 5 of player with paper named "&c&lVersion" with lore "&71.2" to close then run [execute player command "bilgilerim"]
                                            format slot 6 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                            format slot 7 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                            format slot 8 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                            format slot 9 of player with iron sword named "&b> &cOldurme &b<" with lore "&7%{öldürme.%player%}%" to close then run [execute player command "bilgileri"]
                                            format slot 10 of player with skeleton head named "&b> &cOlme &b<" with lore "&7%{ölme.%player%}%" to close then run [execute player command "bilgilerim"]
                                            format slot 11 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                                            format slot 12 of player with gold ingot named "&b> &cKume &b<" with lore "&eAltin II" to close then run [execute player command "bilgilerim"]
                                            format slot 13 of player with command block named "&b> &cSifre &b<" with lore "&7Eklenti Gereklidir" to close then run [execute player command "bilgilerim"]
                                            format slot 14 of player with gold ingot named "&b> &cLig Puani &b<" with lore "&b%{lp.%player%}%" to close then run [execute player command ""]
                                            format slot 15 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                            format slot 16 of player with exp bottle named "&b> &cLevel &b<" with lore "&e%player's level%" to close then run [execute player command "bilgilerim"]
                                            format slot 17 of player with gold ingot named "&b> &cPara &b<" with lore "&a%player's balance%" to close then run [execute player command "bilgilerim"]
                                        else:
                                            if {küme.%player%} is 9:
                                                open chest with 2 rows named "&bBilgilerim" to player
                                                format slot 0 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                format slot 1 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                                                format slot 2 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                format slot 3 of player with paper named "&c&lAuthor" with lore "&7Umut Savas" to close then run [execute player command "bilgilerim"]
                                                format slot 4 of player with skull of player named "&e&l%player%" with lore "&6%{ip.%player%}%" to close then run [execute player command "bilgileri"]
                                                format slot 5 of player with paper named "&c&lVersion" with lore "&71.2" to close then run [execute player command "bilgilerim"]
                                                format slot 6 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                format slot 7 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                format slot 8 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                format slot 9 of player with iron sword named "&b> &cOldurme &b<" with lore "&7%{öldürme.%player%}%" to close then run [execute player command "bilgileri"]
                                                format slot 10 of player with skeleton head named "&b> &cOlme &b<" with lore "&7%{ölme.%player%}%" to close then run [execute player command "bilgilerim"]
                                                format slot 11 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                                                format slot 12 of player with gold ingot named "&b> &cKume &b<" with lore "&eAltin I" to close then run [execute player command "bilgilerim"]
                                                format slot 13 of player with command block named "&b> &cSifre &b<" with lore "&7Eklenti Gereklidir" to close then run [execute player command "bilgilerim"]
                                                format slot 14 of player with gold ingot named "&b> &cLig Puani &b<" with lore "&b%{lp.%player%}%" to close then run [execute player command ""]
                                                format slot 15 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                format slot 16 of player with exp bottle named "&b> &cLevel &b<" with lore "&e%player's level%" to close then run [execute player command "bilgilerim"]
                                                format slot 17 of player with gold ingot named "&b> &cPara &b<" with lore "&a%player's balance%" to close then run [execute player command "bilgilerim"]
                                            else:
                                                if {küme.%player%} is 10:
                                                    open chest with 2 rows named "&bBilgilerim" to player
                                                    format slot 0 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                    format slot 1 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                                                    format slot 2 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                    format slot 3 of player with paper named "&c&lAuthor" with lore "&7Umut Savas" to close then run [execute player command "bilgilerim"]
                                                    format slot 4 of player with skull of player named "&e&l%player%" with lore "&6%{ip.%player%}%" to close then run [execute player command "bilgileri"]
                                                    format slot 5 of player with paper named "&c&lVersion" with lore "&71.2" to close then run [execute player command "bilgilerim"]
                                                    format slot 6 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                    format slot 7 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                    format slot 8 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                    format slot 9 of player with iron sword named "&b> &cOldurme &b<" with lore "&7%{öldürme.%player%}%" to close then run [execute player command "bilgileri"]
                                                    format slot 10 of player with skeleton head named "&b> &cOlme &b<" with lore "&7%{ölme.%player%}%" to close then run [execute player command "bilgilerim"]
                                                    format slot 11 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                                                    format slot 12 of player with diamond named "&b> &cKume &b<" with lore "&bElmas III" to close then run [execute player command "bilgilerim"]
                                                    format slot 13 of player with command block named "&b> &cSifre &b<" with lore "&7Eklenti Gereklidir" to close then run [execute player command "bilgilerim"]
                                                    format slot 14 of player with diamond named "&b> &cLig Puani &b<" with lore "&b%{lp.%player%}%" to close then run [execute player command ""]
                                                    format slot 15 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                    format slot 16 of player with exp bottle named "&b> &cLevel &b<" with lore "&e%player's level%" to close then run [execute player command "bilgilerim"]
                                                    format slot 17 of player with gold ingot named "&b> &cPara &b<" with lore "&a%player's balance%" to close then run [execute player command "bilgilerim"]
                                                else:
                                                    if {küme.%player%} is 11:
                                                        open chest with 2 rows named "&bBilgilerim" to player
                                                        format slot 0 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                        format slot 1 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                                                        format slot 2 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                        format slot 3 of player with paper named "&c&lAuthor" with lore "&7Umut Savas" to close then run [execute player command "bilgilerim"]
                                                        format slot 4 of player with skull of player named "&e&l%player%" with lore "&6%{ip.%player%}%" to close then run [execute player command "bilgileri"]
                                                        format slot 5 of player with paper named "&c&lVersion" with lore "&71.2" to close then run [execute player command "bilgilerim"]
                                                        format slot 6 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                        format slot 7 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                        format slot 8 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                        format slot 9 of player with iron sword named "&b> &cOldurme &b<" with lore "&7%{öldürme.%player%}%" to close then run [execute player command "bilgileri"]
                                                        format slot 10 of player with skeleton head named "&b> &cOlme &b<" with lore "&7%{ölme.%player%}%" to close then run [execute player command "bilgilerim"]
                                                        format slot 11 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                                                        format slot 12 of player with diamond named "&b> &cKume &b<" with lore "&bElmas II" to close then run [execute player command "bilgilerim"]
                                                        format slot 13 of player with command block named "&b> &cSifre &b<" with lore "&7Eklenti Gereklidir" to close then run [execute player command "bilgilerim"]
                                                        format slot 14 of player with diamond named "&b> &cLig Puani &b<" with lore "&b%{lp.%player%}%" to close then run [execute player command ""]
                                                        format slot 15 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                        format slot 16 of player with exp bottle named "&b> &cLevel &b<" with lore "&e%player's level%" to close then run [execute player command "bilgilerim"]
                                                        format slot 17 of player with gold ingot named "&b> &cPara &b<" with lore "&a%player's balance%" to close then run [execute player command "bilgilerim"]
                                                    else:
                                                        if {küme.%player%} is 12:
                                                            open chest with 2 rows named "&bBilgilerim" to player
                                                            format slot 0 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                            format slot 1 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                                                            format slot 2 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                            format slot 3 of player with paper named "&c&lAuthor" with lore "&7Umut Savas" to close then run [execute player command "bilgilerim"]
                                                            format slot 4 of player with skull of player named "&e&l%player%" with lore "&6%{ip.%player%}%" to close then run [execute player command "bilgileri"]
                                                            format slot 5 of player with paper named "&c&lVersion" with lore "&71.2" to close then run [execute player command "bilgilerim"]
                                                            format slot 6 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                            format slot 7 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                            format slot 8 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                            format slot 9 of player with iron sword named "&b> &cOldurme &b<" with lore "&7%{öldürme.%player%}%" to close then run [execute player command "bilgileri"]
                                                            format slot 10 of player with skeleton head named "&b> &cOlme &b<" with lore "&7%{ölme.%player%}%" to close then run [execute player command "bilgilerim"]
                                                            format slot 11 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                                                            format slot 12 of player with diamond named "&b> &cKume &b<" with lore "&bElmas I" to close then run [execute player command "bilgilerim"]
                                                            format slot 13 of player with command block named "&b> &cSifre &b<" with lore "&7Eklenti Gereklidir" to close then run [execute player command "bilgilerim"]
                                                            format slot 14 of player with diamond named "&b> &cLig Puani &b<" with lore "&b%{lp.%player%}%" to close then run [execute player command ""]
                                                            format slot 15 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                            format slot 16 of player with exp bottle named "&b> &cLevel &b<" with lore "&e%player's level%" to close then run [execute player command "bilgilerim"]
                                                            format slot 17 of player with gold ingot named "&b> &cPara &b<" with lore "&a%player's balance%" to close then run [execute player command "bilgilerim"]
                                                        else:
                                                            if {küme.%player%} is 13:
                                                                open chest with 2 rows named "&bBilgilerim" to player
                                                                format slot 0 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                                format slot 1 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                                                                format slot 2 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                                format slot 3 of player with paper named "&c&lAuthor" with lore "&7Umut Savas" to close then run [execute player command "bilgilerim"]
                                                                format slot 4 of player with skull of player named "&e&l%player%" with lore "&6%{ip.%player%}%" to close then run [execute player command "bilgileri"]
                                                                format slot 5 of player with paper named "&c&lVersion" with lore "&71.2" to close then run [execute player command "bilgilerim"]
                                                                format slot 6 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                                format slot 7 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                                format slot 8 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                                format slot 9 of player with iron sword named "&b> &cOldurme &b<" with lore "&7%{öldürme.%player%}%" to close then run [execute player command "bilgileri"]
                                                                format slot 10 of player with skeleton head named "&b> &cOlme &b<" with lore "&7%{ölme.%player%}%" to close then run [execute player command "bilgilerim"]
                                                                format slot 11 of player with yellow glass of protection named "&bBilgilerim" to close then run [execute player command "bilgilerim"]
                                                                format slot 12 of player with nether star named "&b> &cKume &b<" with lore "&4&lSampiyonluk" to close then run [execute player command "bilgilerim"]
                                                                format slot 13 of player with command block named "&b> &cSifre &b<" with lore "&7Eklenti Gereklidir" to close then run [execute player command "bilgilerim"]
                                                                format slot 14 of player with nether star named "&b> &cLig Puani &b<" with lore "&b%{lp.%player%}%" to close then run [execute player command ""]
                                                                format slot 15 of player with yellow glass of protection named "&bBilgilerim" with lore "" to close then run [execute player command "bilgilerim"]
                                                                format slot 16 of player with exp bottle named "&b> &cLevel &b<" with lore "&e%player's level%" to close then run [execute player command "bilgilerim"]
                                                                format slot 17 of player with gold ingot named "&b> &cPara &b<" with lore "&a%player's balance%" to close then run [execute player command "bilgilerim"]
command /ligsiralama:
    trigger:
        loop all players:
            if {ligsss.%loop-player%} is not set:
                set {şampiyon.%loop-player%} to 0
                set {e3.%loop-player%} to 0
                set {e2.%loop-player%} to 0
                set {e1.%loop-player%} to 0
                set {a3.%loop-player%} to 0
                set {a2.%loop-player%} to 0
                set {a1.%loop-player%} to 0
                set {g3.%loop-player%} to 0
                set {g2.%loop-player%} to 0
                set {g1.%loop-player%} to 0
                set {b3.%loop-player%} to 0
                set {b2.%loop-player%} to 0
                set {b1.%loop-player%} to 0
                set {ligsss.%loop-player%} to 0
        {ligsss.%player%} is 0
        send "&7&b&m-----&7[&m---&c Ligler &7&m---&7]&b&m-----"
        send ""
        send "&6Sampiyonluk: &c%{şampiyon.%player%}%"
        send "&bElmas I: &c%{e1.%player%}%"
        send "&bElmas II: &c%{e2.%player%}%"
        send "&bElmas III: &c%{e3.%player%}%"
        send "&eAltin I: &c%{a1.%player%}%"
        send "&eAltin II: &c%{a2.%player%}%"
        send "&eAltin III: &c%{a3.%player%}%"
        send "&fGumus I: &c%{g1.%player%}%"
        send "&fGumus II: &c%{g2.%player%}%"
        send "&fGumus III: &c%{g3.%player%}%"
        send "&6Bronz I: &c%{b1.%player%}%"
        send "&6Bronz II: &c%{b2.%player%}%"
        send "&6Bronz III: &c%{b3.%player%}%"
        send ""
        send "&7&b&m-----&7[&m---&c Ligler &7&m---&7]&b&m-----"
command /list:
trigger:
  wait 1 tick
  open chest with 6 rows named "&4Oyuncu listesi" to player
  loop all players:
   add 1 to {_num}
   if loop-player is op:
    format slot 0 of player with player head named "&c&l &6Menusu" with lore "" to close then run [execute player command ""]
    format slot {_num} of player with skull of player named "&c&l%loop-player%" to close then run [execute player command "bilgibak %loop-player%"]
   else:
    format slot {_num} of player with skull of loop-player named "&c&l%loop-player%" to close then run [execute player command "bilgibak %loop-player%"]
  format slot 0 of player with player head named "&eToplam &8: &6%{_num}% &7oyuncu aktiftir" to close then run [execute player command ""]
command /mybanmenusu <player> <text>:
    usage: &8/&ebanmenu &eoyuncuismi &emenuac
    permission: ban.skript
    permission message: {@p} &7> &cYetkin Yok!
    trigger:
        open chest with 6 row named "       &5&l+ &aOP Menu &5&l+" to player
        wait 1 tick
        format slot 13 of player with skull of arg 1 named "&c&l%arg-1% &6Menusu" with lore "" to close then run [execute player command ""]
        format slot 2 of player with 1 of sign item named "&a&l>> &c&lBanla &a&l<<" to be unstealable
        format slot 6 of player with 1 of sign item named "&a&l>> &c&lMutele &a&l<<" to be unstealable
        format slot 11 of player with 1 of green dye named "&a&l7 Gün Ban" with lore "&9&l7 Days" to close then run [execute player command "ban %arg 1% 7d %arg 2% &a&l[7 Gün Ban"]
        format slot 15 of player with 1 of green dye named "&a&l7 Gün Mute" with lore "&9&l7 Days" to close then run [execute player command "mute %arg 1% 7d %arg 2% &a&l[7 Gün Mute"]
        format slot 20 of player with 1 of yellow dye named "&6&l30 Gün Ban" with lore "&9&l30 Days" to close then run [execute player command "ban %arg 1% 30d %arg 2% &6&l[3 Gün Mute"]
        format slot 24 of player with 1 of yellow dye named "&6&l30 Gün Mute" with lore "&9&l30 Days" to close then run [execute player command "mute %arg 1% 30d %arg 2% &6&l[30 Gün Mute]"]
        format slot 29 of player with 1 of red dye named "&c&lSınırsız Ban" with lore "&9&lSınırsız" to close then run [execute player command "ban %arg 1% %arg 2% &4&l[Perma Ban]"]
        format slot 33 of player with 1 of red dye named "&c&lSınırsız Mute" with lore "&9&lSınırsız" to close then run [execute player command "mute %arg 1% %arg 2% &4&l[Perma Mute]"]
        format slot 40 of player with 1 of redstone named "&9&lKick" to close then run [execute player command "kick %arg 1% %arg 2%"]
        format slot 49 of player with 1 of lava bucket named "&9&lIP-Ban" to close then run [execute player command "ban-ip %arg 1% %arg 2%"]
        format slot 0 of player with 1 of sign item named "&a&l>> &c&lHapis &a&l<<" to be unstealable
        format slot 9 of player with 1 of green dye named "&a&l7 Gün Hapis" with lore "&9&l7 Days" to close then run [execute player command "jail %arg 1% %arg 2% jailadi &4&l[7 Gün Jail"]
        format slot 18 of player with 1 of yellow dye named "&a&l30 Gün Hapis" with lore "&9&l30 Days" to close then run [execute player command "jail %arg 1% %arg 2% jailadi &4&l[30 Gün Jail"]
        format slot 27 of player with 1 of red dye named "&a&lSınırsız Hapis" with lore "&9&lSınırsız" to close then run [execute player command "jail %arg 1% %arg 2% jailadi &4&l[Perma Jail"]
        format slot 8 of player with 1 of sign item named "&a&l>> &c&lCezaKaldırma&a&l<<" to be unstealable
        format slot 17 of player with 1 of green dye named "&a&l0 Gün Ban" with lore "&9&l0 Days" to close then run [execute player command "ban %arg 1% %arg 2% &4&l[0 Gün Ban"]
        format slot 26 of player with 1 of yellow dye named "&a&l0 Gün Mute" with lore "&9&l0 Days" to close then run [execute player command "mute %arg 1% %arg 2% &4&l[0 Gün Mute"]
        format slot 35 of player with 1 of red dye named "&a&l0 Gün Hapis" with lore "&9&l0 Days" to close then run [execute player command "jail %arg 1% %arg 2% jailadi &4&l[0 Gün Jail"]
command /msgdurtucu [<player>]:
    trigger:
        if arg 1 is set:
            send " &8&l[&c&lDürtücü&8&l] &e%player% &aSeni Dürttü" to arg-player
            send " &8&l[&c&lDürtücü&8&l] &e%arg-1%'i Dürttün " to player
        else:
            send "isim yok"
command /bilgibak <player>:
    trigger:
        if player is op:
            wait 0.5 seconds
            send "{@p} &eHoşgeldin &8&l[&c&lOP&8&l] &c&l%player% &c%arg-1% &eMenüsüne Aktarılıyorsun."
            wait 1.2 seconds
            execute player command "mybanmenusu %arg-1% menuac"
        else:
            wait 0.3 seconds
            send "{@p} &eHoşgeldin &8&l[&aOyuncu&8&l] &a%player% &c%arg-1% &eMenüsüne Aktarılıyorsun."
            wait 1 seconds
            execute player command "oyuncumenusu %arg-1%"
command /oyuncumenusu <player>:
    usage: &8/&eoyuncumenusu &eoyuncuismi
    trigger:
        open chest with 3 row named "&5&l+ &aOyuncu Menu &5&l+" to player
        wait 1 tick
        format slot 13 of player with skull of arg 1 named "&c&l%arg-1% &6Menusu" with lore "" to close then run [execute player command ""]
        format slot 10 of player with 1 of sign item named "&a&l>> &c&lDürt &a&l<<" to close then run [execute player command "msgdurtucu %arg-1%"]
        format slot 16 of player with 1 of sign item named "&a&l>> &c&lTpa At &a&l<<" to close then run [execute player command "tpa %arg-1%"]
 

AyCraft

Kömür madencisi
Katılım
5 Ocak 2021
Mesajlar
7
Beğeni
0
Puanları
1,165
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